Rabbit House Games

The Black Annex

A captive sub-space the Warden carries, also called the Fold

The Black Annex is a captive sub-space maintained by the Warden. Contact with the Warden transfers an Operator into it. It is dark, its walls reconfigure every five seconds, the flashlight gives no light and phasing is refused, because the Fold is off the lattice and has no Void behind it.

UPLINK replaces normal coherence telemetry inside it. If UPLINK reaches zero, the Agency loses the projection. Touching the Escape Node forces a return to Sector 7.

Geometry

The Fold appears to be carried by the Warden rather than anchored to one external reality. Recovered geometry contains fragments of several Sector 7 rooms that were never physically adjacent.

It measures 20 by 20 cells, border walls included. It was first recorded at 10 by 10. The size is the only thing about the room that has changed, and older copy quoting 10 by 10 describes a room that no longer exists.

Who is held there

The Annex is the only place Lost Operator Echoes are encountered. A surface record of a Black Annex return describes an Operator-shaped signal with incomplete suit telemetry, repeating speech that includes calls made before the return was logged.

During the armed response, operatives found that the powers of their kit are silent in the Annex, and that the Escape Node surfaces when the walls first move. When the Warden is put down, the Annex lets everyone go. It is not known for how long.

See also

Records cited

  • LP-MAN-1993-S7, section 3, The Black Annex
  • The setting bible, section 6.4
  • Critical Response field manual, ENTITIES
  • An Unanswered Callsign, recovered note (Beyond Dawn)

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