
The Experience
3D first-person terminal simulator. Calibrate nodes, manage your telemetry signature, and survive hostile waveforms.
THE INCIDENT: JUNE 18, 1993
At 14:22 EST, the Sector 7 quantum carrier-wave reactor went critical. The physical facility—concrete, steel, and all onsite personnel—was instantly compressed and rewritten into a monospaced digital lattice. Spacetime has collapsed. The area exists now only as real-time ASCII coordinates.
As an Agency Operator, direct physical entry is fatal. You must project your consciousness into the collapsed grid using the T-Link neural bridge while suspended in a cryogenic tank. Your objective: retrieve quantum records, calibrate terminals, and extract before synaptic collapse occurs.
CRITICAL FAILSAFE: If your sanity index reaches 0%, the neural feedback loop is fatal. You must disconnect immediately when stability threshold breaks.
T-LINK SUIT TELEMETRY
Navigate and survive the digital lattice with advanced suit diagnostic elements.
WebGL 2 ASCII Raycasting Engine
Experience a real-time, 3D first-person perspective rendered entirely in monospaced characters. Corridors are shaded via distance-based depth algorithms and point-source lighting calculations processed natively on your graphics hardware.
Psychic Aegis Shield Matrix
Your cognitive shield absorbs 90% of incoming mental trauma. Stand near illuminated light beacons to recharge the shield frequency, or inject Psy-Shield Boosters in critical combat encounters.
Sanity Decay & Cardiac telemetry
Proximity to anomalies and time spent in complete dark accelerates your sanity decay. Watch for auditory detuning, visual signal static, and elevated heartbeat rates in low sanity regions.
ENEMY SPECTRUM: ANOMALOUS ENTITIES
Classified waveforms detected by Sector 7 scanning arrays. Memorize procedures to prevent permanent core synaptic disconnection.
THE BACKROOMS & THE BEYOND
The carrier-wave reactor meltdown ruptured localized spacetime, tearing a permanent corridor to the Backrooms. Subspace layer spillage allows entities to bypass original containment and bleed directly into the Sector 7 network lattice.
ANOMALY-01: THE SEEKER
Behavior: A highly hostile red static waveform occupying the collapsed grid. It is quantum-locked: looking at it halts its approaching waveform in space; breaking line-of-sight allows it to pursue you at hyper-velocity.
STALKER-02: DRONE S-DRN [Corrupted Sentinel]
Behavior: A corrupted sentinel security unit patrolling grid coordinates. Completely immune to gaze detection; operators must break line-of-sight and hide in the dark to escape line-of-sight tracking.
SCP-096 (Sentinel-class Humanoid)
Behavior: A docile anomaly that navigates the subspace corridors of the Backrooms to breach Sector 7 coordinates. Triggers a hyper-speed rage state if its face is viewed directly.
OPERATIONAL MODES
Select an operations protocol below to load sector specifications and run simulated suit diagnostics.
[ SYSTEM REGISTER & ATTRIBUTIONS ]
Soundtrack: "Post Apocalyptic Wastelands" by Juhani Junkala (CC BY 3.0)
Engine & UI Design: Rabbit House Games © 1993-2026. All rights reserved.
