Rabbit House Games

Mark VII suit

The projected suit of a T-Link Operator, a checksum drawn as armour

The visible suit is a checksum of identity, intent and surviving body telemetry, drawn by the bridge as armour. Damage to it is expressed as identity loss, which is why its main gauge is SANITY. Upgrades are procurement, fitted to the projection, and none is found lying in a corridor.

Parts

PartWhat it does
Resonator CoreShifts the projection between Stable Reality and the ASCII Void. See Phase states.
Psychic AegisA sacrificial checksum that absorbs most incoming pattern damage until it is exhausted.
Carrier flashlightA carrier-wave transmitter. Its charge is read off notches on the lamp barrel. See the light law.
Wrist opticThe close-contact instrument. Bearings and distance tighten as a hostile signal approaches. A second press shows the deck plan.
Shoulder sector unitFour pips on the right pauldron, one per quarter of the body, lit by any contact within eight metres.

Procurement

The upgrades on record are the Capacity Cell S-93, the Neural Stabilization Dampener, the Overclocked Locomotion Thrusters, the Radar Scan Array, the Sub-space Signal Decoy, the Auto-Cryptography Decryptor, the Suit Shield Armor and the Cognitive Psy-Shield Matrix. Upgrades improve survival probability. They do not make the returned neural record trustworthy.

See also

Records cited

  • LP-MAN-1993-S7, sections 1 and 7
  • The setting bible, section 4

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