A doctrine is a course of combat training. Liminal names states and never things, so each doctrine is named for the state it leaves a sector in. Training is the one part of an operative's checksum Liminal can shape, and the bridge renders a trained operative holding what it was drilled to hold.
The three
| Doctrine | Kit | Phase |
|---|---|---|
| EXCISION | Blade, Edge Fan, Thrown Edge | A lunge into the Void and forward |
| SUPPRESSION | Carbine, pump shotgun, Rivet Driver; a Psychic Aegis | A shroud: a second out of phase, still walking and firing |
| CALIBRATION | Carrier Lamp, Node Lance, Signal Decoy | An anchor to snap back to, through whatever stands between |
Training rendered
The blade is the operative's own body to the bridge, and lands whole on what has not resolved. SUPPRESSION's rounds carry the operative's checksum and make what they strike resolve. CALIBRATION is trained on the Transmit Nodes and calibrates them faster: where it stands, the lattice agrees on one arrangement. It is issued after an operative's first extraction.
The third weapon slot is the field drill: training Liminal pushes during a projection when it judges it necessary. The bridge renders the new weapon as though it had always been carried.
See also
Records cited
- Critical Response field manual, DOCTRINES and WEAPONS