Reclamation takes up residue before the T-Link can. It drifts toward the thickest crowd near it, and every entity put down close to it mends it and grows it, while the residue goes into it instead of to the floor. Near Reclamation, killing feeds the threat.
Put down, it gives back everything it took. Its record line reads: what it takes up is not returned until it is stopped.
Under light
A lit Reclamation takes up and mends nothing. See the light law.
See also
Records cited
- Critical Response field manual, ENTITIES