Rabbit House Games

Exhibits

Objects recovered from the plant that carry a rule from somewhere else

Exhibits are objects recovered in the halls of the plant during the armed response. Each carries a rule from somewhere else, which applies to the operative carrying it. They are evidence: found, never issued, and never improved.

Each exhibit's card states its rule, then where it came from. No card says what is on the other side of RIFT-01.

Provenance

ExhibitWhere it came from
STOPPED CLOCKRecovered from Hall C, stopped at 14:22. Nobody winds it.
UNLOGGED EDGENo inventory lists the edge it throws.
ANSWERING TRANSPONDERA staff transponder that still answers to its callsign.
ANNEX RESTRAINTIt came back from the Black Annex. Nobody issued it.
OBSERVATION GLASSCut from the reactor's observation window. What it shows is not the room behind it.
WARM FILAMENTFrom a lamp that was never switched off. It is still transmitting.
TYPED BADGEIssued to an Operator the bridge cannot find.
MISSING PAGETorn from the insertion log. Each return leaves a page behind.
DUPLICATE KEYCARDTwo keycards were issued on one serial number.
CALIBRATION WEIGHTIt weighs what Sector 7 says it should; the difference is charged.
REVERSED PEDOMETERIt counts backwards.
SURVEY MARKERBrass, from Hall B's floor.
NODE CAPACITORTaken warm from a Transmit Node mid-calibration.

See also

Records cited

  • Critical Response field manual, EXHIBITS

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