New observation station, lab activities and connected timelines
Originally published on itch.io — read the post and comments ↗
The latest Beyond Dawn update is live. I’ve rebuilt the menus around an observation station, added playable lab equipment and started connecting actions across the timelines.
The observation station
The game now opens with the green research chamber powering up. Physical controls let you select Research Lab, Beyond Dawn or Wasteland. A separate Liminal Protocol channel links to the Steam game.
The scenes move behind the interface, and the station’s controls and lettering use the game renderer.
Two lab activities
Sample 09: Scan a biological specimen at different depths, recover three measurements and tune the harmonic coupler.
Receiver C-12: Isolate the power, rotate copper trace modules and test the circuit. This is the first repair puzzle with a direct effect on another timeline.
Your repairs affect Wasteland
Repairing C-12 unlocks a future with an emergency supply locker available once per trip. It also restores a missing note in the T-Link signal.
Repairing R-03 in Beyond Dawn powers an extra passage in Wasteland.
Choose an unlocked future before leaving shelter. Changes apply on your next departure. Your weapons, upgrades and banked supplies carry across Wasteland variants.
Lattice vision
Lattice lets you turn down the world’s resolution and see its underlying ASCII structure.
- Shallow settings reveal navigation markers, routes and nearby structural outlines.
- Deeper settings reveal disturbances. Aim at them to decode hidden records.
The whole world is rendered in 3D ASCII. Lattice makes that visible and gives you a reason to explore at different resolutions.
Wasteland combat
Choose one melee weapon and one gun at the shelter benches before each trip:
- Melee: crowbar, machete or sledgehammer.
- Guns: pistol, shotgun or carbine.
Combat includes successive-hit melee combos, dodging and different zombie types. The Keep the Channel assignment leads to the Cargo Handler in the service annex.
Wasteland is still in development. Night Circuit and boss practice are marked super early testing.
Interface and sound fixes
Circuit traces are easier to see, the station’s three lights follow a slower sequence, and the T-Link signal is quieter with a revised set of notes.
Play Beyond Dawn free in your browser.
Let me know how the new controls and puzzles feel, especially where an instruction or connection between timelines needs to be clearer.




